Wesley Hindle - Portfolio
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  • Dysons Decent (StarCraft II)
  • Final Year Project (rFactor)
  • Schools Out (Left 4 Dead 2)
  • TopDown Terror (Unreal Engine 3)
  • Games Scripting - Bulldozer Bob
  • Games Scripting - Alien Project
  • 3D Modelling (Maya & Max)

3D Modelling

During my time at the University of Bolton I had a number of modules based around 3D modelling in Autodesk 3Ds Max and created a number of models. My modelling skills improved over the years however creating my own textures for an object is something which needs more work to improve. During my spare time I also learned to model in Autodesk Maya and made a small number of models in the software while trying to learn how to use it.
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